﻿package com.bluediesel.utils.managers.scenemanager.commands.utils {
	import com.bluediesel.utils.managers.scenemanager.commands.Command;
	
	//this command simply does nothing and completes itself upon execution
	public class Dummy extends Command {
		
		public function Dummy() {
			//super();
		}
		
		override protected function execute(obj:Object = null):void {
			complete();
		}
	}
}